Tag Archives: WoT Medal – Scout

First daily victory with the vehicle Coefficient of 2 No Exiting battle during loading screen or countdown No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e. No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e. Exiting battle after countdown There is a penalty for XP earning, but only if the tank has not yet been destroyed. Also, if the tank was not destroyed before exiting, further XP can be earned passively while it remains on the battlefield, e. Credits as earned, there is no penalty.

World of Tanks/Controls

It is an opportunity for us to reflect on the language and ideas that represented each year. So, take a stroll down memory lane to remember all of our past Word of the Year selections. Change It wasn’t trendy , funny, nor was it coined on Twitter , but we thought change told a real story about how our users defined

The performance of your tank depends directly on the qualification of its crew. Each crew member is fulfilling one or several roles in your tank and the performance of your tank in those areas depends on their effective primary skill levels. For example, reload time depends on the Loader’s skill.

A secondary goal of Operation Totem was to discover and observe the effects of nuclear weapons on military equipment, such as tanks. A relatively new Centurion Mark 3 tank was provided by the Australian Army as part of the tests and experiments, and the scientists had every expectation that the first atomic blast would decimate the tank. The Atomic Centurion awaits an atomic blast in The hardy Centurion surprised scientists and defied all expectations when it was observed after the detonation.

The tank had rolled back 5ft, was missing a few loose components, and its surface was sandblasted, but the tank survived. Though it was unmanned, it was thought that the most vulnerable part of the Centurion would have been its crew. Following the test, the now radioactive tank was scrubbed down, repaired, and resumed active service. It was used for training throughout the s until it was deployed with an Australian Centurion tank squadron during the Vietnam War in

Tank Performance Analyzer Chart

This should be the most exciting bit: Of the five games between the finalists, three have ended in draws. In professional World of Tanks, camping is simply too sensible a strategy. Wargaming think they have a fix.

A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session.

The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level. Online multiplayer video games have become particularly popular due, at least in part, to the ability of players to compete with multiple other human players. Popular genres of multiplayer games include the first-person-shooter FPS and the third-person shooter genres.

In FPS games, the player’s on-screen view simulates the view of the character or vehicle controlled by the player; that is, the first-person view. The object of many FPS games is to accomplish a goal within a game. Common goals include killing other game characters that represent other players, capturing flags that represent opponents’ territory, assaulting another team’s base, and the like. Third person shooter games often have similar goals but differ in the perspective of the player.

In third person shooters, the player views the game world from above or behind the character or vehicle controlled by the player. Because online multiplayer games have become increasingly common, there is substantial competition between the offered games regarding obtaining and retaining consumers. Repetitive play can often lead to players becoming bored with a particular game.

Public test server for World of Tanks 8.5 now open

The only thing they need to do still in unranked is take out the option to enter as a group. Then we can say goodbye to premades dominating what should be the more casual queue. You know if they really fix some core issues like this across the game, it might just become a game worth playing again. John Kosto Removing the option to queue as a group will remove a factor that is much more important than the perfect balance.

The mission of the medium tank is, predominantly, to seize the hill. This is the key element that determines victory. Medium tanks can relatively quickly reach the hill and secure the area. While playing with a medium tank, you should never stay at the base. Heavy tank tactics Heavy tank tactics. The main task of heavy tanks is to defend the base and help medium tanks seize the hill. The slower tanks should stay put in the base and defend it, whereas the faster ones may serve as a support for the squad attempting to seize the hill, or go to the village as a group.

It is the more dangerous of options, but it sometimes proves to be very effective. In the village, hide behind buildings and fire at the vehicles on the hill, and in the forest to the North of the map. Tank destroyer tactics Tank destroyer tactics. Positions for the destroyers have been marked on the map above. Firing zones have been marked with arrows. The task for tank destroyers is to destroy enemy tanks staying on the hill, in the village and the ones going across the swamp, alongside the lake.

A History: ’s Word of the Year

Think about what you’d like to do with the bike. Will it be strictly for exercise and recreation? Would carbon MTB frame you like to get into racing? If you are shopping for your first bike and don’t know exactly what sort of biking activity you’ll enjoy most, it’s best to get a versatile bike, such as a hybrid, that is suited for a number of different kinds of riding. Remember though, while hybrids are good for 26 wheel mountain bike general use, their middle-of-the-road design means they won’t be as well-suited for any one purpose as a bike designed specifically for that type of riding.

Prev Dictionary Begin with getting familiar with beginners guide that can be found on the game website. Then play the combat training, which is a tutorial and its icon can be found in the upper left corner of the garage. Training lasts less than 5 minutes and you should complete it since it is awarded with credits and free experience. As for the tanks, it is suggested to start with the Soviet tree. It is the best for beginners.

One, two games with the XXX tank with the basic cannon, turret, engine and you buy T without the crew. You probably won’t be playing with this tank later, so you should only develop modules that allow you to unlock T 37 mm B-3 cannon, MS-1 mod. You don’t need to buy them. When buying new tanks, you have 4 possibilities:

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First daily victory with the vehicle Coefficient of 2 No Exiting battle during loading screen or countdown No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e. No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e.

Exiting battle after countdown There is a penalty for XP earning, but only if the tank has not yet been destroyed.

Peek-a-View and Proxy Spotting Source: Peek-a-View spotting is the same concept, but with spots as the goal instead of damage. The Scout hides behind a building, rock, terrain change, etc then pops out just far enough to get spots before quickly retreating back behind his cover. Obviously, this is highly risky. Despite the risk, Peek-a-View is an outstanding tool to have in your bag of tricks.

The ramp at either end of that path is perfect for Peek-a-View spotting. You pop up, get spots and immediately retreat a bit back down the ramp, becoming immune to enemy fire.

World of Tanks Aims to Solve Camping Problem in Professional Matches with Next Patch

I wrote that I have the hunch of World of Tanks being a rigged game, where via matchmaking, tinkering with penetration and probably hit chances and damage numbers the developers guarantee that everyone remains close to the average in terms of kills and wins, so no one quits either because of “too easy”, nor “im pwned by nolifers lol”. The title is misleading because I still don’t and can’t have a real proof. What I have is something that very much correlate to my theory and has one alternative explanation only: My girlfriend and me started new accounts.

The idea is that the Marder II has mm penetration, therefore it can penetrate everything it can face if the match is unrigged and even if its penetration is halved, still can penetrate everything but T5 heavy front armor. Its gun dispersion is small and and the minimum shell damage is OK too.

I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Review, Contributing as Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T That said, even with a low penetration gun, by carefully watching the minimap and being opportunistic, I was able to make a solid contribution.

Additional Comments props to the STB-1 driver ahmechanic2 who played very well throughout the battle at 4: I have a tendency to be chatty during matches, and sometimes it screws me up. The mistake is that when I started pulling back, I stayed too close to the rocks on my left — as a result I a created a bigger gun depression challenge in terms of getting my gun down on the target.

World of Tanks Windows game

The Crusader was later fitted with a rapid-fire six-pounder and a new turret with marginally thicker armor to fill in until the new line of heavier Cruiser tanks could be developed. By the end of the war remaining Crusaders were relegated to service with Home Guards units, or adapted to other uses. It does not get Scout matchmaking and has health comparable to most Tier V medium tanks. So what is it? Very good is what it is.

Because of my camo netting I wasn’t showing up on their radars. And this is what pissed me off, a Russian KV tank rolled up the hill and behind me, I knew I wasn’t visible to it so I waited until he went past and I cam out and started firing into his rear, every shot deflecting, he turned his turret round to look at me, but then turned it back and went to the crest of the hill and starting shooting at my team mates. I sat there at point blank range and blasted 20 shells into his real armour while he totally ignored me until an enemy SPG took me out in a single hit from the other side of the map.

I suppose that’s all you can do until I can afford to be in an imba tank myself or they fix their game. Getting behind an enemy tank, even if yours is comparatively small and fast is no small feat as you are usually spotted a long way off and this game heavily favours being immobile, in cover, camping. At the moment the game doesn’t reward getting behind your opponents that very well, unless it is a tank destroyer, which correctly does have atrocious armour on the rear and it can’t turn to shoot you if you disable its tracks, even a light tank should pose threat to a heavy one if you can score rear hits.

I am a history buff myself, but really we are already mixing Soviet, German and US tanks on the same teams so why not break immersion a little more and make the game fun? Kipling just launched a nuclear holocaust at third world countries! The game is catered in a way that forces you to spend money in order to have any fun. I’ve played many F2P games in my time, and none have been this blatant about wanting your money as World of Tanks has.

Before anyone says that I should start spending money on these games I am usually the one who ends up spending hundreds of dollars on F2P games World of tanks has a really bad matchmaking system. In the first day I played it was pretty fun because everyone in the game had crappy tanks

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This T26E4 prototype was based on a T26E1 vehicle. The old designation can still be seen on the turret. Here seen at the Aberdeen Proving Grounds — Credits:

Unfortunately, although the game is pretty engaging, top-level confrontations are far from being enjoyable to watch, as most of the times the teams rush to some pre-determined locations and then wait out the entire round, with many of the matches ending in draws. This happens mainly because camping is a very profitable strategy, especially when there’s money on the line.

Players usually wait for around 8 of the 10 minutes a round lasts, attempt to storm an enemy’s position and, should the attack fail, make a run for the hills hoping that the timer will expire with at least one tank alive, making the round end in a draw. We’re getting to the point where everything is destructible. It changes the whole strategy for teams, they can’t hide behind things,” says Mohamed Fadl, Wargaming’s head of eSports. Wargaming hopes to fix the issue with the World Of Tanks 9.

In addition to this, the overhauled physics engine allows tanks to move at steeper angles and through shallow water, features that players are already making use of in order to attack their enemies in new and unexpected ways, such as driving up slopes at weird angles in order to flank them. Unfortunately, the mechanics were also used by scouts to hide in shallow water and wait out the remainder of the round, hoping they would score a draw for their team if things went south during the match.

The next round of updates should fix this, introducing a slew of changes for the better, such as the ability to blast holes in buildings and see if there’s a line of tanks waiting for the right moment to strike. This should severely reduce the degree of camping in World of Tanks, as now scouting methods also include leveling entire buildings and other such objects that could potentially harbor pesky opponents. Being able to destroy cover means that defenders will have to stay on the move in order to avoid being detected and, most importantly, in order to stay outside the range of the enemies’ guns.

Attackers will be able to force defenders to abandon their positions, and strategies will most likely rely on mobility much more than on camping out and waiting for the enemy’s mistake.

World of Tanks – Premium Tank Matchmaking: PMM Vs Standard